3D Modeling

Part of the GIMM program is learning how to 3D model as well as rig, texture, and animate the models. For this we use a program called Maya. Learning to 3D model was a tough process, for me it isn’t very intuitive to make a 3D object in a 2D work environment, but I became much more comfortable and managed. As I get closer to graduate I have been working on my senior showcase, which is a game I have been working on called International Chef VR, and part of the requirements is making all the models and assets I use for that game, so below I have featured a few of the models I have been working on the past few weeks.

Oven Model Burner Model
Oven Model Burner Model